PICO Platform Unity SDK
NetworkService Member List

This is the complete list of members for NetworkService, including all inherited members.

ReadPacket()NetworkServiceinlinestatic
SendPacket(string userId, byte[] bytes)NetworkServiceinlinestatic
SendPacket(string userId, byte[] bytes, bool reliable)NetworkServiceinlinestatic
SendPacketToCurrentRoom(byte[] bytes)NetworkServiceinlinestatic
SendPacketToCurrentRoom(byte[] bytes, bool reliable)NetworkServiceinlinestatic
SetNotification_Game_ConnectionEventCallback(Message< GameConnectionEvent >.Handler handler)NetworkServiceinlinestatic
SetNotification_Game_Request_FailedCallback(Message< GameRequestFailedReason >.Handler handler) (defined in NetworkService)NetworkServiceinlinestatic
SetNotification_Game_StateResetCallback(Message.Handler handler)NetworkServiceinlinestatic
SetPlatformGameInitializeAsynchronousCallback(Message< GameInitializeResult >.Handler handler) (defined in NetworkService)NetworkServiceinlinestatic